
As if interfacing with their strange cyber-reality robbed them of their emotion. Everything about Case and Molly felt a bit detached from their own humanity. This book is a little more action-oriented, and there is a more human element present.

The second thing is that Count Zero is a more straightforward tale than Neuromancer. Nothing here is quite as good as Neuromancer’s opening, alas, but the novel is still quickly paced and punchy. The first is that Gibson retains his flair for language. His handle is, naturally, Count Zero.Īs the novel begins, two things are immediately apparent. The third guy is a hood rat named Bobby who aspires to be a cyber cowboy. The second is Marly, an art lady hired by a mysterious ultra-rich man named Virek to research some, well, art. He’s a free agent who does mercenary work for various corporations. The book follows the viewpoints of three people all connected by strange doings tangentially related to the artificial intelligences from Neuromancer. That said, this novel has much in common with its predecessor. Anyone wondering what happened to Case and Molly will be disappointed, because other than some vague allusions to the first story, Count Zero is a whole other deal.

In Count Zero, William Gibson returns to the world of Neuromancer to tell an entirely different story about completely different people.

Novel * William Gibson * Cyberpunk * 1986 Synopsis
